The authors escorted the announcement with a teaser, in which you can listen to an excerpt from a song written specifically for the game. The exact start date will become known later. We remind you that the shooter starts as part of the Xbox Game Preview program – an analogue of Steam Early Access.

IN Hunt: Showdown The user is assigned the role of a hunter for monsters. Up to 10 participants are faced in one match. The player who killed the creature gets a trophy. The focus is to escape from the card before other hunters who want to assign someone else’s reward overtake.

Now ShowDown can be purchased at Steam for 899 rubles. According to Steam Charts, the average online in Hunt Over the past 30 days – 1,312 people.

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Hunt: Showdown 1896

The best comments

I really hope that https://1xcrypto.co.uk/mobile-app/ the box will pull the game with the normal frame rate.
The game has terrible optimization, and this greatly affects the gameplay.
The game is unique in its kind, if only it had everything good.

I always thought that they have a small team and they would have brought to mind Steam. And then the version drives up to Juan. It remains to believe in developments, I really like the game. Crytek

Well, with gameplay, she has problems. Why hunt a beast when you can wait for a hunter with a trophy at the exit in the bushes? At least when I played it was

Usually games on Cryengine go on the box quite vigorously, and Ryse, who had drew almost at the very start (when none of the other developers at all understood how to handle the box and the games were divided into “graphon like 360” and “15 fps” (Lord, as I recall the performance of Just Couse 3 – it starts to rock again)))))))))).
I would worry more for the network part – there is a great room for jambs there.

Not always. I saw one streamer on YouTube (already naturally pumped and with a good Aim), so he killed a boss for 3 hourly stream for 3 hourly stream and at the same time won. Russian -speaking, in Nick there was something with "sam".

It seems to me that desperate campers waiting for 10-20 minutes in the bushes are actually very little. The rest are divided into those who are noisy, and those who listen. I have sensed – wait for the fight, and if you took the trophy, it is logical that they will catch you. And with the trophy, notice the player in the bushes is even easier.

They are trying to enclose it. At least the fact that by killing the boss and delivering the trophy, you will get much more points than just delivering a trophy.

I’m talking about this. It’s a shame, taking into account the fact that the game is interesting as an idea (I mean the classic mode, not Batler), and the lack of content and its implementation and killed it
And now for some reason they saw the port to Juan, instead of developing the game Content
I would like to believe that they will be able to somehow correct the situation by the exit from Early Access

Perhaps you have not come in for a long time, but there were a couple of optimization patches, both at the CPU and the GPU, so now even with old i5 and viduuh levels 1050, the game gives stable 60-80 FPS, and given the level of graphics in the game to wait for two nuclear processors and built-in vidihuhi clearly not worth it.

I go regularly, it became noticeably better, but still far from normal optimization.
With a resolution of 2560×1440, at high graphics settings – I have an average FPS 50+, with subsidence up to 40. And this is on RTX2080!

Juan is, of course, good, but they would like to raise it online in the game somehow. For half an hour to wait for matches not at all comic. a year later I decided to go see what changed, but the matches are not looking. But the regime with a standard battleship on the 10th was screwed up, yes the dot ..